SXSW Interactive 2009 – Funologists live and in person: Guerilla Game Research
on Feb 03 in Avenging, Career, Digital Library, information science, Interface design, Librarianship, Linden Lab, Second Life, SxSw, Tech, User Interface Design, Video games by Erica FirmentHappy news! I was invited to be a panelist at the South by Southwest Interactive conference next month, as part of their ScreenBurn track.
I’m on a panel called “Funologists live and in person: Guerilla Game Research.”
I’ll share my experience starting some low-budget user research cycles for Second Life, and my work translating those frustrating observations into shippable engineering requirements.
There will be pretty pictures, and possibly cake.
The cake is a lie, but you should stop by anyway. There could be cake.
There certainly won’t be cake and not cake. Not at the same time, I can assure you.
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I thought cupcake were the rage. Or am I so 2008.
I thought cupcakes were the rage. Or am I so 2008.