Jan 10 2010

The Typography of Greenwashing

Erica Firment

Instead of watching House episodes all day like a normal person, I spent one of my vacation days making a video about the media practice of greenwashing.

According to the world’s only remaining viable encyclopedia, greenwashing is the “practice of companies disingenuously spinning their products and policies as environmentally friendly.”

I’m interested in the graphic design motifs that seem to pop up whenever a product wants to advertise itself as Good for the Environment. I was inspired by my hilarious friend Gus’s Media Show episode on greenwashing, and I started thinking about all the sans-serif fonts and burlap lining the shelves of my local organic grocery store.*

This is my first video, and I was a bit nervous. I used iMovie to do the editing, and I slapped the whole thing together in an afternoon with the help of some coffee and a misplaced sense of social justice.

I’d like to do more of this. If you guys have any suggestions for other ornery Librarian Avenger topics, I’d love to hear them.

* I live in San Francisco. I patronize an organic grocery store. I don’t own a car or a tv. Live the stereotype!
** That’s Sister Rosetta Tharpe playing in the background, who is the boss of you.

Dec 2 2009

Daily Hilarity

Erica Firment

Things today that made me laugh until I snorted:

    • Translating a boring work conversation into hula
    • Faygo Rock n Rye soda exploding in a Last Stand sort of way inside Chuck’s motorcycle case
    • Blurting out “stranger danger!” when surprise-hugged by my friend Rayne in the subway
    • Getting my butt handed to me by the office Galaga machine
    • My father-in-law’s introduction to the tapioca lumps in bubble tea
    • My new Frog Hat
    • Wearing my new Frog Hat on a video conference and demanding to be taken seriously


Aug 17 2009

Vote for me on the SXSW Panel Picker

Erica Firment

Rock The Vote Poster

I can’t be self-promotional all alone here, people. I need your help! Vote for meeeee!

My proposal is up for voting right now on the South By Southwest Interactive Panel Picker. It’s a geek frenzy over there. Vote early and often.

VOTE HERE (login required)

Panel Proposal:

Video Game Research: Failing Our Way to Victory

Users are weird. They tell you one thing and do another. They click everywhere and read nothing. Erica Firment, a User Experience designer for Linden Lab/Second Life, chronicles fast and effective ways to make your software suck less by spending a few hours watching users fail.

  1. How can video games win by watching their players fail?
  2. What is video game user research?
  3. What do you mean by “watch users fail?”
  4. Can’t I just send out a survey? (NO!)
  5. Why are 3D world interfaces hard to design?
  6. What are some things in Second Life that got better by watching users fail?
  7. How does Second Life collect information?
  8. Why should developers and product managers invest in user research?
  9. What are some easy ways for me to do user research?
  10. What are some cheap ways for me to do user research?