SXSW Interactive 2009 – Funologists live and in person: Guerilla Game Research

on Feb 03 in Avenging, Career, Digital Library, information science, Interface design, Librarianship, Linden Lab, Second Life, SxSw, Tech, User Interface Design, Video games by

Happy news! I was invited to be a panelist at the South by Southwest Interactive conference next month, as part of their ScreenBurn track. bendoverbackwards.jpgI’m on a panel called “Funologists live and in person: Guerilla Game Research.”

I’ll share my experience starting some low-budget user research cycles for Second Life, and my work translating those frustrating observations into shippable engineering requirements.

There will be pretty pictures, and possibly cake.

The cake is a lie, but you should stop by anyway. There could be cake.

There certainly won’t be cake and not cake. Not at the same time, I can assure you.

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