SXSW Interactive 2009 – Funologists live and in person: Guerilla Game Research

Happy news! I was invited to be a panelist at the South by Southwest Interactive conference next month, as part of their ScreenBurn track. bendoverbackwards.jpgI’m on a panel called “Funologists live and in person: Guerilla Game Research.”

I’ll share my experience starting some low-budget user research cycles for Second Life, and my work translating those frustrating observations into shippable engineering requirements.

There will be pretty pictures, and possibly cake.

The cake is a lie, but you should stop by anyway. There could be cake.

There certainly won’t be cake and not cake. Not at the same time, I can assure you.

I’m so goddamn cool

Sitting here in my lavish office. Wearing a kimono. On a chair that I made. The chair has a wagging tail. Oh, and I’m a frog. Did I mention I’m a frog?

I work for Second Life. I can do whatever I want. As long as someone is willing to script it.